Is there a way to elevate this topic to Citrix Development? I think it would be wise to some kind of "translate" the mouse button bindings from the actual client OS to the actual vDisk OS in order to have the "normal" mouse button behavior of the vDisk OS. Or maybe one reconfigured the settings for whatever reason, that person surely don't want to change the settings every time when using a virtual target. More so since I am not responsible of the client OS and version of all the users client machines.Ĭhanging the standard behavior is not the best choice if one needs this behavior when working on the client OS. This was done only for investigation purposes. The game is suitable for all age groups, so dont worry if you are just a high school student or a person with a corporate job. Playing the CPS test game is easy and fun at the same time. It measures your mouse clicking speed in given time frame. Since the middle mouse button is essential for the AutoCAD users disabling the middle mouse button is not an option. CPS Test is an abbreviation for click per second test. Running xinput test 15 gives me my mouse movements, but doing this will not print it. This means after deactivating the middle mouse button on the linux client, there was also no middle mouse button in the target virtual machine. I am using the xinput library: 'xinput test ' command to listen to events.When mouse cursor is over the Chrome or Opera(no matter in focus it or not), the xinput doesnt produce any events, so my program is not working.Xinput set - button - map "" 1 0 3 4 5 6 7 8 9 10 11 12 13 14 ^ |-> this is the mapping of the middle mouse button ( button2 ) ( to deactivate set to 0 )Īfter that the action in AutoCAD changed from "_pasteblock" (see picture of thread start which is standard behavior in Linux (paste marked text)) to "nothing". I am developing a Linux program on c++ for listening mouse/keyboard activities. To get the mouse model in Ubuntu (xinput must be installed):įor testing purposes I deactivated the middle-mouse-button (in my case button 2): XR plugins installed : Wasn't working with the new input system, so I switched to "both" input handling and both were not workingAfter some more research I found out that it is actually the mouse bindings of the client OS that take effect in the virtual target.įor testing purposes I modified the bindings of the mouse buttons on the Ubuntu client using xinput: No XR plugins installed : Working with old input system So everything was good in my gamejam project without VR with the old input system, but in my "custom packages" project, neither (old and new) were working because of VR being enabled. I added some code and sample from the gamejam project onto my other project and even if I had the exact same scene / setup it was wrong, because of VR (gameview by default only show "lefteye" apparently, you can't say "normal" or "middle".). I'm currently putting a bunch of my code in different custom packages using UPM with git (which is really cool !) so I have a project with all packages in it, including my package for VR (so VR is by default enabled, and I'm able to switch on/off at runtime). A common re-map reverses these to make the mouse. (For reference, 1, 2, and 3 'always' (i.e., usually) refer to the left, middle, and right buttons of a 3-button mouse. Press the mouse buttons you want to map from and to, in order to get their indices. In addition to mouse and keyboard other items like Power Button also show up in xinputs output, which do not when I boot normally. Now that you know its name, you can use xinput test deviceID to figure out which key to remap. However, when I used an old LiveUSB 18.04 to boot, the mouse and keyboard work, which eliminates hardware problems. list -short -long -name-only -id-only device If no argument is given list all the input devices. This option does not require a device name. How can I use XInput in Python ()WITHOUT PYGAME) to sniff button presses on the controller 1. Use XInput and VB.NET for xbox 360 controller support. Reading stdout from xinput test in python. I made a game for a gamejam last weekend, and as we only needed mouse position / clicks, we went with the old input system to not lose time on setting up everything with the new input system. Problem persists even after substituting another keyboard and mouse. version Test if the X Input extension is available and return the version number of the program and the version supported by the server. Mouse emulation using an Xbox 360 controller.
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